Category Archives: virtual reality

Architectures for Massively Multi-User Environments

See my post at the IEEE Software Blog.

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Optimizing OpenSimulator, Part I

Back in September, I blogged about one of the the most amazing conference experiences I ever had, the OpenSimulator Community Conference (OSCC’13). This was a 2-day, purely┬ávirtual conference with a total of 360 attendees, held on an OpenSimulator virtual environment … Continue reading

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Immersive VR is here and it's awesome

Virtual Reality is one of those ideas that has been part of the tech folklore for ever, but that haven’t quite taken off. Popularized in the 80s, VR has seen a number of ups and downs, hits and misses, hypes … Continue reading

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